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CONTACT INFO

Email - MichaleWarrenNicotra@gmail.com

Phone - 908-399-3372

EDUCATION

BA in Computer Animation - Ringling College of Art and Design - Sarasota, FL - 2012-2016

EXPERIENCE

Creative Director/ CG Generalist, Neighbor Animation, Minneapolis, MN / Remote, May 2018 - Present

  • Directing a team of artists to produce 3D and 2D Animations for clients ranging from Financial Institutions to Non-profit Educational Organizations

  • Designing and pitching cohesive concepts directly to clients and Advertising agencies, for projects that span digital, print, and social platforms

  • Managing timelines and milestones of assigned projects

  • Supporting junior artists through feedback and hands-on guidance

  • Designing, modeling, texturing, rigging, and animating assets for projects, including characters, props, and environments

  • Managing updates and client meetings on assigned projects, to provide the best product and experience possible, and cultivating long-lasting client relationships

Freelance 2D Animator/Motion Designer, Self-Employed, Great Meadows, NJ, March 2020 - June 2020

  • Working with clients to create 2D still and animated content for use across digital and social platforms

  • Assembling pitch decks for each project, which include style inspiration, storyboards, and creative sketches where needed

Animator/ Motion Designer, W2O, Remote, May 2020 - June 2020

  • Temp Remote position

  • Creating animated content for social posts, delivering in multiple formats for use across all platforms

  • Reformatting old files to be utilized with updated software

CG Animator/Generalist, King Show Games, Minnetonka, MN, June 2016 - May 2018

  • Working with a partner, co-managing the entire pipeline of multiple casino games

  • Designing characters and environments, building 3D assets, designing lighting and textures, building rigs, animating, and post-production editing for casino game concepts

  • Delivering content to a Technical Artist, Sound Designer, and Engineer

  • Helped manage and produce the game through the pipeline to completion

 

TECHNICAL SKILLS

  • MAC & PC Platforms

  • 2D & 3D Animation Principles

  • Character & Environment Design 

  • Storyboarding 

  • Autodesk Maya​​

  • Adobe After Effects, Premiere & Photoshop 

  • Adobe Illustrator & InDesign 

  • Pixologic ZBrush & Sculptris 

  • Microsoft Office Suite 

  • Figma

WORKPLACE STRENGTHS

  • Time Management 

  • Googling to problem-solve and learn new skills

  • Collaborative and Positive Team Player

  • Rewatching F.R.I.E.N.D.S., Ted Lasso, and Shrek way too many times 

Download my resume as a PDF

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